Developers may not like it, but fees serve as a goalie against weak games. Your “deal” with Valve Corp. also includes a participation contract that distributes 70% of revenue to the developer, while the remaining 30% goes to Steam. In other words, if you had a steam page with a release date, you can`t publish it on EGS until your steam release. While many outlets and people discussing this clause, It has been in existence since 2017 in the agreement, as reported by youTuber SidAlpha after receiving a copy of this agreement: while Valve has little recognition of the EGS publicly this year, part of the distribution agreement of Steam developer and publisher seems to be locked into an exit parity agreement, which means that all games, updates and DLC must be published simultaneously with (or before) on other platforms. As the founder of Glass Bottom Games and developer behind SkateBIRD, Megan Fox said in a tweet that circulated this weekend: “Other stores that ask for it actually pay developers and give developers something to accept it.” Mmmmm I think it`s time for contract violations to implement this agreement that these developers/publishers have accepted. Savvy users of the popular Steam video game distribution platform have recently become aware of a clause in the platform`s distribution agreement that could have a negative impact on the Epic Games Store and its various exclusivity agreements. Steam won`t stop anyone from selling their games on other distribution platforms, but if you want to be on Steam, you can`t be exclusive to other platforms. I know the Missile League was considering moving to the epic gaming store and removing the option to buy the steam game, but people who have already bought the steam game can continue playing there and get new updates. Does that have an impact on that? If a game is already released elsewhere without it being steamed promoted, they must provide the files 30 days before the scheduled release. You can`t steam a game and release it first elsewhere.